{"app":"BeatMe","publisher":"FractalX","guideline":"4.7.4","generated_at":"2026-08-21T10:08:47.681Z","index_url":"https://beatme.dev/games","notes":"Every game listed is developed, published and hosted by FractalX. None is user-submitted, none comes from a third-party developer, and no other non-embedded software runs inside the app. Each URL opens the exact build the app plays, in a browser, with no account required.","count":35,"games":[{"name":"Bachan","developer":"FractalX","url":"https://beatme.dev/games/bachan/play","details_url":"https://beatme.dev/games/bachan","type":"daily challenge","description":"Tap left or right to chop the tree trunk, dodging branches while beating the timer. Score as many chops as you can!","how_to_play":"Tap the left or right side of the trunk to chop from that side. Branches grow on both sides as you climb, and touching one ends the run before the timer does."},{"name":"Ball Rush","developer":"FractalX","url":"https://beatme.dev/games/ball-rush/play","details_url":"https://beatme.dev/games/ball-rush","type":"live 1v1 duel","description":"Race your pawn to your opponent's back row in a live 1v1: tap a glowing tile to move, or spend a wall to block their path.","how_to_play":"Race your pawn to your opponent's back row in a live 1v1: tap a glowing tile to move, or spend a wall to block their path."},{"name":"Beathop","developer":"FractalX","url":"https://beatme.dev/games/beathop/play","details_url":"https://beatme.dev/games/beathop","type":"daily challenge","description":"Drag left and right to steer a bouncing ball down a corridor of platforms. Land each hop to keep going, or the ball falls.","how_to_play":"Drag left and right to steer a ball that bounces on its own down a corridor of platforms. Miss a landing and the ball falls."},{"name":"Block Duel","developer":"FractalX","url":"https://beatme.dev/games/block-duel/play","details_url":"https://beatme.dev/games/block-duel","type":"live 1v1 duel","description":"Live 1v1 falling-block battle: both players share the same piece bag while racing to clear lines — every line you clear sends garbage rows to your rival's stack. Watch their mini-board in the top-right HUD pin; first to top out loses.","how_to_play":"Tap LEFT and RIGHT to move the falling piece, ROTATE to turn it, SOFT to speed its fall and HARD to drop it instantly. Fill a whole row to clear it and send garbage rows to your rival; you lose the moment your stack reaches the top."},{"name":"Bobble Kick","developer":"FractalX","url":"https://beatme.dev/games/bobble-kick/play","details_url":"https://beatme.dev/games/bobble-kick","type":"live 1v1 duel","description":"Live 1v1 head soccer: run, jump and time your kick to head or boot the ball past your opponent — most goals in 90 seconds wins, with golden goal to break a tie.","how_to_play":"Live 1v1 head soccer: run, jump and time your kick to head or boot the ball past your opponent — most goals in 90 seconds wins, with golden goal to break a tie."},{"name":"Center Hit","developer":"FractalX","url":"https://beatme.dev/games/center-hit/play","details_url":"https://beatme.dev/games/center-hit","type":"daily challenge","description":"Tap to stop the sweeping marker as close to the center of the bar as possible. Play four rounds; your score is your average accuracy.","how_to_play":"A marker sweeps back and forth along a bar. Tap to stop it as close to the centre as you can, over four rounds; your average accuracy is the score."},{"name":"Charge Shot","developer":"FractalX","url":"https://beatme.dev/games/charge-shot/play","details_url":"https://beatme.dev/games/charge-shot","type":"live 1v1 duel","description":"Live 1v1 standoff of nerve: every 2.5 seconds both duellists secretly pick charge, shield, shoot or the shield-piercing lance, both picks reveal at once, and the first to win 2 rounds takes the duel.","how_to_play":"Live 1v1 standoff of nerve: every 2.5 seconds both duellists secretly pick charge, shield, shoot or the shield-piercing lance, both picks reveal at once, and the first to win 2 rounds takes the duel."},{"name":"Color Guesser","developer":"FractalX","url":"https://beatme.dev/games/color-guesser/play","details_url":"https://beatme.dev/games/color-guesser","type":"daily challenge","description":"Memorize a color shown for three seconds, then drag hue, saturation, and lightness sliders to recreate it. Score higher match percentages to beat your best.","how_to_play":"A colour is shown for three seconds, then disappears. Drag the hue, saturation and lightness sliders to rebuild it from memory and confirm."},{"name":"Drain Blind","developer":"FractalX","url":"https://beatme.dev/games/drain-blind/play","details_url":"https://beatme.dev/games/drain-blind","type":"daily challenge","description":"Tap at the exact moment a glass drains empty. It vanishes halfway, so time your blind taps across 3 rounds for the highest average.","how_to_play":"A glass drains at a steady rate but disappears halfway down. Tap at the moment you believe it would be empty, over three rounds."},{"name":"Finger Bounce","developer":"FractalX","url":"https://beatme.dev/games/finger-bounce/play","details_url":"https://beatme.dev/games/finger-bounce","type":"daily challenge","description":"Move your finger to bounce the falling ball and keep it airborne. Score one point per bounce — don't let it drop past the bottom!","how_to_play":"Keep your finger on the screen and use it as a paddle to knock the falling ball back up. Each bounce is a point; letting the ball past the bottom ends the run."},{"name":"Gravity Race","developer":"FractalX","url":"https://beatme.dev/games/gravity-race/play","details_url":"https://beatme.dev/games/gravity-race","type":"live 1v1 duel","description":"Live 1v1 gravity-flip duel: two racers, one shared seeded neon map — tap your side to flip gravity between floor and ceiling and thread the neon blocks. The map is infinite and always solvable, so the only thing that kills you is your own timing; first to crash loses.","how_to_play":"Live 1v1 gravity-flip duel: two racers, one shared seeded neon map — tap your side to flip gravity between floor and ceiling and thread the neon blocks. The map is infinite and always solvable, so the only thing that kills you is your own timing; first to crash loses."},{"name":"Helix Drop","developer":"FractalX","url":"https://beatme.dev/games/helix-drop/play","details_url":"https://beatme.dev/games/helix-drop","type":"daily challenge","description":"Hold to make the ball fall and slide to rotate the tower so it drops through each ring's gap. Land on solid and the run ends; rings passed score points.","how_to_play":"Hold your finger down to make the ball fall, and slide left or right to rotate the tower until the next ring's gap is under it. Landing on solid platform ends the run; each ring you pass scores."},{"name":"Memory Path","developer":"FractalX","url":"https://beatme.dev/games/memory-path/play","details_url":"https://beatme.dev/games/memory-path","type":"daily challenge","description":"Watch a glowing path light up on a 5x5 grid, then tap the cells in the same order. One wrong tap ends your run.","how_to_play":"A path lights up cell by cell across a five-by-five grid. Tap the same cells back in the same order; one wrong tap ends the run."},{"name":"Mirror Rush","developer":"FractalX","url":"https://beatme.dev/games/mirror-rush/play","details_url":"https://beatme.dev/games/mirror-rush","type":"live 1v1 duel","description":"Live 1v1 mirror race: two lanes fed the exact same obstacle stream — swipe to switch lane, tap to hop, and grab boost orbs from the risky line, because the trailing car is always the faster one and a lead has to be re-earned; 3 orbs charge a SABOTAGE you fire at your rival's next orb. First to 1500 m wins, or whoever is furthest at 90 seconds.","how_to_play":"Live 1v1 mirror race: two lanes fed the exact same obstacle stream — swipe to switch lane, tap to hop, and grab boost orbs from the risky line, because the trailing car is always the faster one and a lead has to be re-earned; 3 orbs charge a SABOTAGE you fire at your rival's next orb. First to 1500 m wins, or whoever is furthest at 90 seconds."},{"name":"Nightwire","developer":"FractalX","url":"https://beatme.dev/games/nightwire/play","details_url":"https://beatme.dev/games/nightwire","type":"daily challenge","description":"Hold left or right to balance a cat walking a clothesline over the night city, dodging junk thrown from the rooftops. Chain near-misses for a distance multiplier and beat your record!","how_to_play":"Hold the left or right side to shift the cat's weight and keep it balanced on the clothesline while junk is thrown from the rooftops. Fall or take a hit and the walk ends."},{"name":"Number Sprint","developer":"FractalX","url":"https://beatme.dev/games/number-sprint/play","details_url":"https://beatme.dev/games/number-sprint","type":"daily challenge","description":"Tap the numbers 1 to 16 on a 4x4 grid in ascending order as fast as you can. Each wrong tap adds a 1.5 second penalty.","how_to_play":"Tap the numbers one to sixteen in ascending order on a four-by-four grid. Every wrong tap adds a one and a half second penalty."},{"name":"Odd One Out","developer":"FractalX","url":"https://beatme.dev/games/odd-one-out/play","details_url":"https://beatme.dev/games/odd-one-out","type":"daily challenge","description":"Tap the odd-shaded tile before time runs out. Solve as many rounds as you can; grids grow and timers shrink with each win.","how_to_play":"Every tile is the same colour except one, which is a slightly different shade. Tap the odd one before the round timer ends. Grids grow and timers shrink as you win."},{"name":"Perfect Circle","developer":"FractalX","url":"https://beatme.dev/games/perfect-circle/play","details_url":"https://beatme.dev/games/perfect-circle","type":"daily challenge","description":"Drag to draw one clean circle in a single stroke across three rounds; your best roundness score wins.","how_to_play":"Drag one continuous stroke to draw a circle, without lifting your finger. You get three attempts and your roundest one is kept."},{"name":"Perfect Rep","developer":"FractalX","url":"https://beatme.dev/games/perfect-rep/play","details_url":"https://beatme.dev/games/perfect-rep","type":"daily challenge","description":"Tap when the needle lines up with the zone to complete reps, adding weight between sets. Maximize total kg lifted before stamina runs out.","how_to_play":"A needle sweeps across a bar. Tap while it is inside the zone to complete a rep, then add weight between sets. Keep lifting until stamina runs out; the total weight moved is your score."},{"name":"Perfect Seven","developer":"FractalX","url":"https://beatme.dev/games/perfect-seven/play","details_url":"https://beatme.dev/games/perfect-seven","type":"daily challenge","description":"Tap to start the timer, tap again to stop it as close to 7.00 seconds as possible. Hit 7.00 exactly for a perfect score!","how_to_play":"Tap once to start a hidden timer and tap again to stop it. Get as close to exactly seven seconds as you can."},{"name":"Puck Duel","developer":"FractalX","url":"https://beatme.dev/games/puck-duel/play","details_url":"https://beatme.dev/games/puck-duel","type":"live 1v1 duel","description":"Live 1v1 top-down curling: drag back from your rock and release to set aim and weight — after four rocks each, only the colour closest to the button scores, and the higher total wins the duel.","how_to_play":"Live 1v1 top-down curling: drag back from your rock and release to set aim and weight — after four rocks each, only the colour closest to the button scores, and the higher total wins the duel."},{"name":"Quick Draw","developer":"FractalX","url":"https://beatme.dev/games/quick-draw/play","details_url":"https://beatme.dev/games/quick-draw","type":"live 1v1 duel","description":"Live 1v1 western quickdraw: wait through the 3-2-1 and a random delay, ignore the teal decoy flashes, and tap the instant the DRAW signal lights — fastest reaction takes the round, drawing early loses it, and the first to 3 rounds wins the duel.","how_to_play":"Live 1v1 western quickdraw: wait through the 3-2-1 and a random delay, ignore the teal decoy flashes, and tap the instant the DRAW signal lights — fastest reaction takes the round, drawing early loses it, and the first to 3 rounds wins the duel."},{"name":"Rama Nova","developer":"FractalX","url":"https://beatme.dev/games/rama-nova/play","details_url":"https://beatme.dev/games/rama-nova","type":"daily challenge","description":"Tap to switch your orb across the trunk, dodging falling branches and grabbing gems. Survive as long as possible; one hit ends the run.","how_to_play":"Tap to switch your orb from one side of the trunk to the other, dodging the branches coming down and collecting gems on the way. A single hit ends the run."},{"name":"Reaction Time","developer":"FractalX","url":"https://beatme.dev/games/reaction-time/play","details_url":"https://beatme.dev/games/reaction-time","type":"daily challenge","description":"Tap the instant the screen turns green, but don't jump the gun. Complete all 5 rounds with the fastest average reaction time to win.","how_to_play":"Wait for the screen to turn green and tap the instant it does. Tapping before it changes adds a penalty. Five rounds, scored on your average."},{"name":"Reverse Memory","developer":"FractalX","url":"https://beatme.dev/games/reverse-memory/play","details_url":"https://beatme.dev/games/reverse-memory","type":"daily challenge","description":"Watch the tiles light up, then tap them in reverse order. Score points with each correct tap; one wrong tap ends the game.","how_to_play":"Tiles light up one after another. Tap them back in the opposite order, last one first. A single wrong tap ends the game."},{"name":"Sequence Tap","developer":"FractalX","url":"https://beatme.dev/games/sequence-tap/play","details_url":"https://beatme.dev/games/sequence-tap","type":"daily challenge","description":"Tap the 8-number sequence on the 3x3 grid in order as fast as you can. Wrong taps add a time penalty; fastest time wins.","how_to_play":"Memorize an eight-number sequence, then tap it out in order on the three-by-three keypad. Every wrong key adds a time penalty."},{"name":"Soccer1v1","developer":"FractalX","url":"https://beatme.dev/games/soccer1v1/play","details_url":"https://beatme.dev/games/soccer1v1","type":"live 1v1 duel","description":"Live 1v1 3D soccer duel: drag the joystick to run and tap KICK to strike — first to 5 goals against a real opponent wins.","how_to_play":"Live 1v1 3D soccer duel: drag the joystick to run and tap KICK to strike — first to 5 goals against a real opponent wins."},{"name":"Spin Stop","developer":"FractalX","url":"https://beatme.dev/games/spin-stop/play","details_url":"https://beatme.dev/games/spin-stop","type":"daily challenge","description":"Tap to stop the spinning needle inside the glowing zone: GOOD is worth 1 point, GREAT 2, dead-center PERFECT 3. Three lives to chase a high score.","how_to_play":"A needle spins around a ring towards a glowing zone. Tap to stop it inside: the closer to dead centre, the more it is worth. You have three lives and the zone shrinks with every hit."},{"name":"Sumo Arena","developer":"FractalX","url":"https://beatme.dev/games/sumo-arena/play","details_url":"https://beatme.dev/games/sumo-arena","type":"live 1v1 duel","description":"Live 1v1 3D sumo duel: drag to run and tap DASH to slam your rival off a ring that keeps shrinking — the first wrestler to knock the other out of the ring 3 times wins.","how_to_play":"Live 1v1 3D sumo duel: drag to run and tap DASH to slam your rival off a ring that keeps shrinking — the first wrestler to knock the other out of the ring 3 times wins."},{"name":"Target Speed","developer":"FractalX","url":"https://beatme.dev/games/target-speed/play","details_url":"https://beatme.dev/games/target-speed","type":"daily challenge","description":"Tap the bullseye targets before they vanish to rack up points — every miss costs a life, and the targets get faster as you score.","how_to_play":"Targets pop up and shrink away. Tap each one before it vanishes; every one you let go costs a life, and they arrive faster the longer you last."},{"name":"Tiles Sprint","developer":"FractalX","url":"https://beatme.dev/games/tiles-sprint/play","details_url":"https://beatme.dev/games/tiles-sprint","type":"daily challenge","description":"Tap the purple tile fast to clear all 25 tiles. Wrong taps add a 0.5s penalty - your time is the score.","how_to_play":"Clear all twenty-five purple tiles as fast as you can, tapping each one as it comes. Every wrong tap adds half a second."},{"name":"Tower Stack","developer":"FractalX","url":"https://beatme.dev/games/tower-stack/play","details_url":"https://beatme.dev/games/tower-stack","type":"daily challenge","description":"Tap to drop sliding blocks and stack a 3D tower as high as you can. Slice off overhangs. Miss completely and the game ends.","how_to_play":"Blocks slide in from alternating directions above a three-dimensional tower. Tap to drop each one; overhanging parts are sliced off and missing the stack ends the game."},{"name":"TypeRacing","developer":"FractalX","url":"https://beatme.dev/games/typeracing/play","details_url":"https://beatme.dev/games/typeracing","type":"daily challenge","description":"Type the on-screen words to race rival cars — mistakes drain your clock. Finish the text before time runs out to win the race.","how_to_play":"Type the words shown on screen to drive your car forward against rivals. Mistakes cost you time, and the race is lost if the clock empties before the text is finished."},{"name":"Word Rush","developer":"FractalX","url":"https://beatme.dev/games/word-rush/play","details_url":"https://beatme.dev/games/word-rush","type":"daily challenge","description":"Tap the shuffled letters in order to spell words before time runs out. Wrong taps drain the clock — one point per correct letter, score as high as you can!","how_to_play":"The letters of a word are shuffled on screen. Tap them in the right order to spell it before the clock runs out; a wrong letter drains time."},{"name":"ZigZag","developer":"FractalX","url":"https://beatme.dev/games/zigzag/play","details_url":"https://beatme.dev/games/zigzag","type":"daily challenge","description":"Tap to change the ball's direction as it races down a zigzag path. Tiles crumble behind you — don't fall off, and keep scoring!","how_to_play":"The ball runs forward on its own along a zigzag path. Tap to turn it ninety degrees at each bend, and the tiles crumble behind you. Falling off ends the run."}]}